CES Coverage – Scoble Rules!

I was wondering how the amazing Scoble was going to cover the CES hurricane of news and products and should have known it would be with a hurricane of Scoble video podcasts.    I wish I had more time to hang at the Bloghaus but there is more going on here than you can possibly even figure out.

Here’s Robert’s CNBC coverage.   

I give Scoble huge credit for having “walked the walk” about blogging for many years and helping others get involved and understand the power of the medium.    He’s also been showing companies how powerful corporate style blogging can be and it’s nice to finally see (some) of them “get it” and use blogging to elevate the quality interaction and the amount of connection to their customers and potential customers.

Here’s more from the MSNBC folks on the CES Floor

Hey!   I’m still looking for Donny Deutsch  Donny where are you?  Wait – he’s NOT on the road to CES after all.  He’s in New York! talking about CES.   Tech from New York?   Where is that exactly – isn’t that where they make Saturday Night lives and Rudy Giulianis?

CES 2008 – What?! I missed Ryan Seacrest?

Shortly I’m off to the Wagoner – CEO of General Motors Keynote.  He’ll be talking about vehicle innovations including work on “autonomous” cars that drive themselves.   Hmm – hope they have perfected that if they bring one into the ballroom! 

Sorry to have missed the Comcast but here is SFgate’s summary of Comcast’s ideas for a *fast* future.

Gaming drives a lot of innovation

Here at CES it seems to me two very powerful themes are technology as a *social and lifestyle experience* and technology as a *mobile experience*.     At the MMORPG gaming session it was noted that games in many ways were the first online social experience  and continue to be a powerful and dominant social force in the online world.   Dr. Lars Buttler of Trion (formerly with Electronic Arts) was very optimistic about the future of gaming, and along with others felt that current distinctions between console and PC would break down but the social nature of gaming would increase, including ways to move between multiple games.  Buttler also suggested that the European market has been underestimated in gaming.

Other key items discussed were the secondary markets, where real money is exchanged for game items, and micropayments which many on the panel felt would become a much larger part of the gaming experience.   MMORPGs like MapleStory rely on micropayments rather than subscription fees, and this appears to be a key strategic item for MMORPG makers.

Yesterday I spent time with some of the gaming innovators.   The most impressive things I saw:

Motion-enhanced driving cars created by D-Box.   These simulated the driving experience in an arcade fashion with a high powered HP gaming PC plus an elaborate car simulator and 1-3 monitors.    Very cool, but at something like $14,000 depending on configurations it’ll be out of range for many.   D-box won an innovation award for this.

A similar “virtual transport” product that also won the innovation award is the flight simulator, Dreamflyer, which at about $2800 seemed conspicuously cheaper than D-Box, which I think is partly due to D-Box’s real motion in the carriage vs Dreamflyers virtual motion on screen, though I’m not clear on the details of either product yet.   

Alienware debuted a prototype gaming / immersion monitor that won’t be available until middle of the year, but it was a simply awesome looking monitor which stretched *around* the viewers head in an arc of (i’m guessing) about 60 degrees and about 60 inches wide by 16 inches tall.   It’s like having 3 high resolution  screens stiched together in an arc.   Very impressive, and looked like a killer environment for hardcore gamers though the immersion glasses some are showing off here are more likely to get widespread use due to much lower cost.   More on the glasses later as I think that is a really provocative technology that is finally going to see some widespread adoption.



Originally uploaded by JoeDuck

The Dreamflyer won an innovation award for it’s clever use of flight simulator technology which is combined with plane-like controls that control the screen output. ie a a More fully immersive simulation than using a mouse and keyboard or other controller. The D-Box seemed like a stronger simulation experience, but runs many times the cost of the Dreamflyer which, at under $3000, seems to have a better chance of reaching a mass market, though still the high-end, of the gaming market.

CNET at CES 2008

CNET at CES 2008

Originally uploaded by JoeDuck

Several media places are broadcasting from CES. I was hoping to find Donny Deutsch’s Road to CES Program but the place is so huge it is hard to plan your visits with any precision. Today for example I headed to the Venetian Sands venue and won’t even go the the Convention Center today. Each of the Exhibit halls here – and there are something like a dozen of them – would be a spectacular showing for even a major conference. There are 2700 exhibitors here showing everything from Lawn mowing robots to total immersion gaming glasses to TVs to phone to cars with the latest navigation and audio to an actual (manufactured) home that Microsoft built over at the Convention Center with the latest home technologies.